package org.i77soft.games.MineAcerLite.scenes;

import org.loon.framework.android.game.core.graphics.device.LGraphics;
import org.i77soft.games.LGame.engine.Scene;

public class GameScene extends Scene {

    public int levelNum;

    public GameScene() {
        levelNum = 0;
    }

    public void tick() {
        // level.tick();
    }

    public void render(LGraphics g) {
        // level.render(g);
    }

    public void init() {
        // newLevel();
    }

}
